Visual Computing Laboratory (VC)

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3D Digitization

Algorithms and tools for processing sampled geometric and color data.
range map fusion example We are designing new algorithms and tools for processing sampled geometric and color data, to build optimized digital models for local and/or remote graphics applications. We have experimented both active 3D scanning and passive acquisition (multistereo matching), focusing our work on the design of algorithms and software tools which should make the production of sampled 3D models cheaper, faster and nearly automatic. Most of the research activity in this field is related to the Cultural Heritage domain. The activity is financed mainly by the EC FP7 project "3D-COFORM" and the Tuscany Region project "START".

Deformable Object Modelling

Algorithms for the interactive modelling and visualization of deformable objects.

This topic relates to the design of algorithms for the interactive modelling and visualization of deformable objects. Deformable objects modelling techniques are investigated with a main orientation towards the use of particle systems and multiresolution techniques. Our application reference field is the modelling of soft tissues for applications in medicine.

Visualization

Design of algorithms and data structures for the interactive visualization.
This topic relates to the design of algorithms and data structures for the interactive visualization of huge amount of data embedded in a 2D or 3D domain. Main goal of the research, which has applications in multiple scientific fields (medicine, environmental sciences, etc.), is the promotion of the knowledge of complex phenomena and the improvement of the decisional process. Research is concerned with the design of efficient data structures to represent very complex datasets (including approaches based on data simplification, multiresolution representation, and external memory techniques) and new rendering methodologies to support interactive visualization of complex data. More recently, the focus of our research has been the efficient visualization of huge terrain models (up to the planet scale) and urban contexts (up to the scale of an entire 3D city). The activity is financed mainly by EC FP7 IST "V-City" and FP7 Security "CRIMSON" projects.
comments to Federico Ponchio