Sketch-based constraints for procedural generation of 3D scenes
- Day - Time: 01 July 2011, h.10:00
- Place: Area della Ricerca CNR di Pisa - Room: C-29
- Patrick Marais (Department of Computer Science at the University of Cape Town (UCT))
I will present a brief overview of the research activity on Computer Graphics of the Computer Science Department at the University of Cape Town, as well as some information on my own research interests. I will then detail the work I am doing with a colleague on sketch-based constraints for procedural generation. Specifically, I will review our previous work on "Terrain sketching" (2009) and present the current state of our work on "City Sketching". Both these techniques are intended to allow easy generation of content for VFX and computer games.